Archive | March 2017

2D Roguelike Unity 3D Tutorial

I followed this tutorial to the letter :

And it worked. I was wondering about some of the teacher choices, but it became clearer towards the end.

I discovered some new tools of Unity 5 with this.

And I tried to build it on a lot of platforms.

So while in the Unity Editor, it looks like that:

In the Android version it looks like that:

Yeah…. The camera is not adapted. Also I ran in a lot of issues while trying to compile for Android. If you download the Android SDK with Android Studio, you must download the tools separately and replace the tools folder in the Android SDK. And be sure to change the publishing name in the Player Settings like being told to, because Unity won’t compile otherwise.

I tried the web browser version… and:

Yeah… I don’t know what happened here. You can try the game yourself here.

The game only usually works with the arrow keys, or slides on Android, but here, nothing is recognized.

Finally on a “normal” Windows build, we have:

There is a weird line in the middle of screen.

So as you can see, I’m up to some tweaking ! After that I’ll try to add some new features !